![]() ![]() So, for example, if I wanna turn this into a smoothly rounded shape, then I might wanna change them all to mirror type nodes. You can also Change the type of nodes all at the same time. So you cab change these joint types by either hitting either of the icons here, or you can go to this drop down list here. And that's different from the mirror setting, because with this, you can see that the other handle will change both it's length and it's rotation to mirror the handle opposite it. But when I move in and out, this handle can move in and out and change it's length by itself, while the other one has it's length also being set independently. So we keep a straight line across either of these handles. But what you'll notice here, is that even though, when I rotate around that node by dragging this handle, the handle on the other side moves corresponding with that. Now, if I change it to symmetric, now we're back to having an even curve, and these two are connected again. So I can do anything I want with these two, and they're gonna work separately. Now, if I grab this handle here, you can see that I can change it independently of the other handle. Now, these different joint types here, these affect the way that these handles modify the type of curve that you have in between each of your nodes. And that modifies how our curve looks in between our nodes. And if I click and drag on this little circle at the end of the handle here, I can change the length of these handles, and I can change the rotation. And if we have our node selected here, you can see these handles coming off the node, and you can also see that they're inline with each other. Now you can see that this is smoothed out the lines in between the nodes. So, let's go with the first one, Mirror, here. If I start to use one of these different types of joints here, then we can start to change the way that the lines connect the nodes together. And when all of your joints are straight like this, then you're just gonna get direct straight lines following the shortest path from point to point. ![]() So by default, you just get this basic straight joint. And probably the setting that you're gonna go to most often will be the joint type setting here. And I'm just gonna select this node here so I can check out some of these settings. Click the shape once again with the Subselect tool. So I'm just going to click outside the shape to deselect them. ![]() And you can also hold down Shift and click to select multiple nodes directly. You can select multiple nodes at once by dragging a selection box around nodes. With the Subselect tool active, now you can select different nodes and modify them. So you have a black cursor or a white cursor. So that's how you tell the difference between the two. With this tool active, you'll notice that the cursor is white in the center. If you want to directly select an individual node on a path, then what you want is the Subselect tool up here, which you can also activate by pressing D. And these will just control the behavior of each one of our nodes, or points, on our shape here. And if you look over on the right here, you can see that we have a few different settings available. Click here, and then that's gonna connect those two nodes together and close off your shape. And then when you wanna close the shape, you hover over an existing point, and you'll get this little cross shape that you see on the screen right now. So you just click wherever you wanna lay down a point or a node. If you used any other vector design software, this is gonna be fairly familiar. Now, we'll just look at how you can go about creating a basic shape with this tool. You can also activate the pen tool with the P shortcut. We're gonna grab the pen tool and activate it from here. All right, so let's just start with the basics. We have the Pen tool, the Bazigon tool, and the Freehand tool. Rather, we're gonna be looking in this section here, at these three path creation tools. We're gonna be looking these separate tool to the shape creation tools, so tools that are designed to let you lay down rectangles, and ellipsis, and fixed shapes. In this video we gonna be checking out the path creation tools that come with Gravit. Hey, welcome back too Gravit Designer Quick Start. ![]()
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